Thrust and camber faces of a propeller should be blended out to • 5 times the depth of damage. • 10 times to the depth of damage. • 30 times to the depth of damage.
Tsoggos123 asking: • why 30, is not 10?
Community comments: 1
kantoniou Posts: 2 05.12.2024 / 23:34
It’s 10 when the damage is on the leading and trailing edge
Posts: 2
05.12.2024 / 23:34